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Nana Skalski
Poseidaon
14468
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Posted - 2016.08.16 12:29:22 -
[1] - Quote
Maybe 28 days of trial, rather than 14.
Every part of a game helps to tell a story. =ƒôò
Where is Angry CONCORD guy when you need him.
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Nana Skalski
Poseidaon
14568
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Posted - 2016.08.18 08:52:00 -
[2] - Quote
baltec1 wrote:Serene Repose wrote:Shae Tadaruwa wrote:Lucy Lollipops wrote:- retention rate is better for ganked/killed/haressed/scammed players ( and it's magically proved by CCP )
There was nothing magic about it. This isn't Harry Potter. CCP have put various bits of evidence out over the last couple of years that show a correlation between being blown up against your will and higher retention, both of new players who then subscribe and subscribed players who then stay around. Just plan normal evidence I'm afraid. Magic is awesome and all, but this falls short of that. And of course you have a source on this load of bollux people say in this forum but ... fail to attribute. Waiting patiently. Thank you very much!  Link oneLink twolink three It feels like you are very dogmatic about that. What if they are wrong. Maybe not entirely, but the situation is more complex and their conclusions are slightly off. Dogmats are bad. Issue is only they can do research (even when that are only poor attempts) because only they have the data.
Every part of a game helps to tell a story. =ƒôò
Where is Angry CONCORD guy when you need him.
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Nana Skalski
Poseidaon
14569
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Posted - 2016.08.18 10:46:41 -
[3] - Quote
Quote:It's a good thing feelings don't define reality then.
I was talking about his (and not only his) dogmatic stance. You seem to be genuinly convinced that ganking in first 14 days have good results on player staying with the game.
When this is only 1 percent of the whole that was ganked in this 14 days. It is very poor sample. What about the rest 99 percent that could have been ganked after that time? Where are statistics about that?
Else: how do you search for more meningfull data?
And: what players write when they resign can only be a peak of the iceberg.
Every part of a game helps to tell a story. =ƒôò
Where is Angry CONCORD guy when you need him.
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Nana Skalski
Poseidaon
14570
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Posted - 2016.08.18 11:33:16 -
[4] - Quote
I think there are 4 things that have major impact on EVE getting new players (from perspective of a new customer trying new things):
1. Profile of the product (its desirable it should fit the profile of the game I am going after). 2. Profile of the media coverage. 3. Profile of the average gamer actually playing EVE. 4. Profile of communication with New Player (by tutorials, player incentives).
If CCP have some actual politics for aquiring new players, they must have a profile of the gamer they are after and the profile of the game should reflect in this.
By seeing how they dont stop to use PLEX marketing (its much more visible everywhere, was not so earlier) and promote SKINs, I see they are after those few with much more money than the rest. Whales. These are EVE PvP players, usually also using alts for combat. If game is made for PvP whales, actual players that are not whales tend to leave. There are some exceptions that these players will be so clever as to deny Whales the content, and that will hurt the WHales and make them leave.
I think CCP is after more ignorant people with a lot of money.
Every part of a game helps to tell a story. =ƒôò
Where is Angry CONCORD guy when you need him.
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Nana Skalski
Poseidaon
14570
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Posted - 2016.08.18 11:47:50 -
[5] - Quote
Hilti Enaka wrote:Guys - please stop focusing on this desire to attract new players - Business does not work in this fashion.
For a start it's expensive and a lot of the time your PR reaches the wrong people. That is why business focus on retaining current customers.
But they need new customers for the whales since the old ones leave. Its all there.
Every part of a game helps to tell a story. =ƒôò
Where is Angry CONCORD guy when you need him.
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Nana Skalski
Poseidaon
14570
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Posted - 2016.08.18 12:12:37 -
[6] - Quote
Quote:Like i said the focus is on retaining current customers But the current customers are not your 2003 customers. If profile of the game was developed (broken as you would say) for the system that is selfdestructive, not for average gamer, but for those who are destructive for game, you may be very wrong with that retaining. We need again average player, playing, having fun and paying subscription. Activities in game should be fun, is that mining, missioning or PvP. Whales have moved to SC or elsewhere where they will have more power, and spaceships are not their main focus.
Every part of a game helps to tell a story. =ƒôò
Where is Angry CONCORD guy when you need him.
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Nana Skalski
Poseidaon
14571
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Posted - 2016.08.18 12:37:46 -
[7] - Quote
I see it as a game that is lacking in fun other than PvP and avoiding PvP. PvE is in bad state. Mining is on prehistoric level of development. Skills and alts make it more feasible to have more power in sense of raw numbers, if you compare players on certain level of development, one who have more money to spend additionally and one with less money. Win=fun.
Bigger fish eats smaller fish. The issue is environment must fit the smaller fish (PvE player maybe ocasionally taking part in PvP) for it to be flourishing. Bigger fish (PLEX buying PvP-ers with capitals and skill intensive characters) is only there to profit of the smaller fish.
Every part of a game helps to tell a story. =ƒôò
Where is Angry CONCORD guy when you need him.
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Nana Skalski
Poseidaon
14572
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Posted - 2016.08.18 12:48:50 -
[8] - Quote
Hilti Enaka wrote:Nana Skalski wrote:Quote:Like i said the focus is on retaining current customers But the current customers are not your 2003 customers. If profile of the game was developed (broken as you would say) for the system that is selfdestructive, not for average gamer, but for those who are destructive for game, you may be very wrong with that retaining. We need again average player, playing, having fun and paying subscription. Activities in game should be fun, is that mining, missioning or PvP. Whales have moved to SC or elsewhere where they will have more power, and spaceships are not their main focus. That's got **** all to do with attracting new players. Good gameplay = Good Game = Engagement Spend money on that rather than trying to reach new players. Yes, good gameplay. It should be their focus. Players gave you ideas for next 20 years of development, CCP.
And they did not ask for overpriced stuff in NEX store, but they have been posting about lack of EVE shop.
Every part of a game helps to tell a story. =ƒôò
Where is Angry CONCORD guy when you need him.
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Nana Skalski
Poseidaon
14572
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Posted - 2016.08.18 13:12:54 -
[9] - Quote
Quote:That 1% of people who were ganked is 1% of the total population sample, not 1% of all ganks.
I understand that it was 80000 players, not total population. And from this 80000 players its 1%. I may worded my post wrong because I dont use english as my primary language. I think 15 days (trial) and 1% with 80000 players is bad initial conditions and it should not be extrapolated on the whole population. Its about this 1%. If CCP want only 1% of population to play the game, its awfull thinking.
Remiel Pollard wrote:Nana Skalski wrote:
But they need new customers for the whales since the old ones leave.
Yes, and if player retention was higher, there would be less concern about attracting new players. We need new players because.... the old ones are leaving due to dissatisfaction? Let that sink in a moment. Less people seem to bother with convincing CCP, they just leave. Maybe because CCP more than less acts like its not listening to them? Why is that? Maybe the hubris is strong in them?
Every part of a game helps to tell a story. =ƒôò
Where is Angry CONCORD guy when you need him.
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Nana Skalski
Poseidaon
14572
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Posted - 2016.08.18 13:31:09 -
[10] - Quote
I think they just justify to themselves and to players that the 99 % of players have to endure the conditions in which 1 % is thriving and that will make them stay longer. The 1% will not become 99% no matter their efforts. But "ganking" is not the issue here paradoxically. Its "ganking and nothing else" that is the issue I think. Ganking may be left, maybe on differen conditions, more punitive for ganker, But that will not repair anything if they will not take actions in different areas.
Every part of a game helps to tell a story. =ƒôò
Where is Angry CONCORD guy when you need him.
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Nana Skalski
Poseidaon
14572
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Posted - 2016.08.18 14:02:02 -
[11] - Quote
Yes, we need to see what is the 99% about. Thats a lot of people!
Every part of a game helps to tell a story. =ƒôò
Where is Angry CONCORD guy when you need him.
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Nana Skalski
Poseidaon
14575
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Posted - 2016.08.18 16:43:21 -
[12] - Quote
EVE is the biggest scam in the history of gaming. 
Every part of a game helps to tell a story. =ƒôò
Where is Angry CONCORD guy when you need him.
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Nana Skalski
Poseidaon
14576
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Posted - 2016.08.18 17:57:11 -
[13] - Quote
Jenn aSide wrote:Nana Skalski wrote:EVE is the biggest scam in the history of gaming.  A scam you are still paying for. That would make CCP scammers, but would make you a ________. Fill in your own blanks. Elite, No Man's Sky, STO etc, if you don't like one space game find another. I am not the only one _______ it seems. 
But on more serious note, when even being the greatest in this field is endangered, then what future awaits us? 
Every part of a game helps to tell a story. =ƒôò
Where is Angry CONCORD guy when you need him.
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Nana Skalski
Poseidaon
14577
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Posted - 2016.08.18 18:45:13 -
[14] - Quote
We are like those mouses, and EVE is written in Python. 
Every part of a game helps to tell a story. =ƒôò
Where is Angry CONCORD guy when you need him.
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Nana Skalski
Poseidaon
14583
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Posted - 2016.08.19 05:17:00 -
[15] - Quote
I have an idea. Put CONCORD weapon inhibitor on market, having effect in system when deployed of not allowing to shoot other capsuleer with the weapons. Works only in High sec space. Make it destructable. Attacking it would make player a suspect. Other players then could shoot them. Give it enough survivability so you should dedicate at least half an hour to destroy it. Like with citadels.
Carebears could then defend their system from gankers, if they want. If they would still be crying that CCP is ebil, you could say to them they have a real impact on it, not CCP.
Tada! Problem solved, I think.. \o/
Every part of a game helps to tell a story. =ƒôò
Where is Angry CONCORD guy when you need him.
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Nana Skalski
Poseidaon
15779
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Posted - 2016.09.13 17:30:23 -
[16] - Quote
I think people left because of Jenn posting.
Every part of a game helps to tell a story. =ƒôò
Where is Angry CONCORD guy when you need him.
GëíGïüGëí GÖÑ
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Nana Skalski
Poseidaon
15789
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Posted - 2016.09.13 18:19:00 -
[17] - Quote
My truth is more truthful than yours.
Every part of a game helps to tell a story. =ƒôò
Where is Angry CONCORD guy when you need him.
GëíGïüGëí GÖÑ
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Nana Skalski
Poseidaon
15789
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Posted - 2016.09.13 18:27:24 -
[18] - Quote
How dumb you have to be to not see the irony?
Every part of a game helps to tell a story. =ƒôò
Where is Angry CONCORD guy when you need him.
GëíGïüGëí GÖÑ
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Nana Skalski
Poseidaon
15791
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Posted - 2016.09.13 18:53:19 -
[19] - Quote
Everyone can blame now on everything he dont approves, and all of them will have as much credibility as a 5 year old with crayons. Its basicallyt a "CCP, I told ya, you there, I told ya" thing.
Its more than you can handle, the reason, and the solution.
Every part of a game helps to tell a story. =ƒôò
Where is Angry CONCORD guy when you need him.
GëíGïüGëí GÖÑ
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Nana Skalski
Poseidaon
15791
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Posted - 2016.09.13 19:31:58 -
[20] - Quote
https://totaleve.com/
And you tube.
Every part of a game helps to tell a story. =ƒôò
Where is Angry CONCORD guy when you need him.
GëíGïüGëí GÖÑ
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Nana Skalski
Poseidaon
15794
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Posted - 2016.09.13 20:43:37 -
[21] - Quote
You can also do like I have done thru the years, read a little and then log in and do something completely stupid, and do that until you will learn on your mistakes. Worked for me.
I think its more interesting.
BTW, i still do that.
Every part of a game helps to tell a story. =ƒôò
Where is Angry CONCORD guy when you need him.
GëíGïüGëí GÖÑ
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Nana Skalski
Poseidaon
15800
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Posted - 2016.09.13 22:34:48 -
[22] - Quote
Why you newbies want to be good at EVE so much? EVE when played bad is a lot more interesting.
You would be bored to death by doing everything right.
Every part of a game helps to tell a story. =ƒôò
Where is Angry CONCORD guy when you need him.
GëíGïüGëí GÖÑ
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